Our learning across the school
Year 2 have been learning about algorithms. Firstly, we wrote out our own algorithms to follow a track. Then we used positional language such as left, right, forwards, backwards, quarter and full turn. We then used masking tape to plot the route for our Beebots to follow and programmed them to follow our own algorithms. Some of the children said, ‘it was really fun to programme the Beebots’. Nathan said, ‘we used lots of maths language to explain how to direct them’.
Today in year 5, we spent the day using the programme scratch to create mazes. We started with planning our algorithms and drawing out how we wanted our mazes to look. We then moved on to designing our sprites. Some of us even linked it to our Literacy learning and designed our sprite based on Jim Jarvis and his escape from the workhouse! Following our plans, we built our games and tested them with our class mates. Check out our designs and final products below.
This afternoon Year 6 have been planning a beebot lesson for Year 1 & 2. Using their knowledge of more complex coding, the Year 6s have been challenges with experimenting with how to simplify a lesson.
Katie and Niluxsy said, "It's hard to direct the Beebot in the direction you want. Deciding where it will go next is more difficult that it looks." This has been a great way for the children to experience debugging in a real life context. They have had to make their instructions as simple as possible, a key aspect of coding.
We tested out instructions and used a pen to see if we had been successful. Unfortunately, we were't.
Kiersten and Rebecca tested theirs using masking tape. They were successful!
Next lesson, we will turn our ideas into a lesson plan ready to teach the Year 1 & 2 children.
Office Contact: Julie Newton
Great Linford Primary School
St Leger Drive
If you would like a paper copy of any of the information displayed on our website, please contact the office.